Category Archives: Science and Technology

Science and Technology: Pocket computers and the scourge of e-waste

In my last post, I talked about my complaint that the computers we carry in our pockets are still being designed as if their primary purpose was to be a phone. To me, one of the main reasons this is a complaint at all is that they are designed to go obsolete after a time. […] Continue reading

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Science and Technology: Can we talk about pocket computers for a bit?

So, here’s the thing… I know most of us think of that digital leash we carry as being a “phone”, and I guess, in some way, because of how it was manufactured, it is in some way a phone. Except, really, it’s not. I know some people still talk on it, but if you look […] Continue reading

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Science and Technology: The Age of the (ubiquitous, big) Screen

As much as many pan the notion, I believe we have entered the Age of the Screen. If you’re the observant type, you’ll notice screens are everywhere. There are multiples in our houses, and not just TVs. How many of us own more than one computer, tablet, and smartphone? I know I’m guilty, and likely […] Continue reading

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Science and Technology: Galaxy Fold: Samsung’s $2000 missed chance

I’ve been watching the coming of the now revealed Galaxy Fold for some time now, and while I am cautiously impressed with the technology the are releasing, I also think Samsung–and really almost all device manufacturers–have missed the point. Samsung had an opportunity with the Galaxy Fold to change the rules about mobile devices by […] Continue reading

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Gaming for the Rest of Us: First Impression- Civilization VI: Rise and Fall

Before I can review the first expansion for Civilization VI, let’s get something out of the way. There have been a lot of complaints about Civ VI, and Civ V before it, and I think they all boil down to two basic problems. First, starting with Civ V, the team at Firaxis tried to incorporate … Continue reading First Impression- Civilization VI: Rise and Fall Continue reading

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